About
- What is the AxLab?
At AxLab -- Actuated Experience Lab -- we invent, materialize, and speculate the future of interactive technologies to design novel user experiences. Our work intersects the domains of Interaction Design, Human-Computer Interaction, Computer Science, and Engineering to reimagine the relationship between humans and computers/machines, based on our vision manifested by 'Actuated Experience'.
- Why "Actuated Experience"?
AxLab's research is informed by the dual definitions of the word 'actuate' (source):
1. to put (machines or devices) into mechanical action or motion
2. to move (people) to take action; motivate
While engineers and technologists have developed advanced actuators and robotic systems, we believe that opportunities lie in designing how these technologies can invite people to interact with them. These interactions then stimulate tangible engagement, cultivate creativity and enhance imagination.
We develop interactive technologies that are 'actuated' (mechanically shape-changing and reconfigurable) to 'actuate' (motivate and encourage) people through embodied, physical, and tangible interactions. These user interface technologies invite people to actively engage and interact with a computationally-enhanced physical world.
We foresee a future where the materials in our surroundings and environment are enhanced using computation to invite people to interactively engage with them.
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Research Approaches:
- Inventing novel actuated interactive hardware and devices.
- Designing interactions and experiences based on actuated technologies.
- Developing and exploring application areas based on actuated technologies.
- Creating interactive media art and installations.
Relevant Domains:
Actuated Tangible User Interface / Shape Changing and Robotic User Interfaces / Interactive Devices & Computing / Interactive and Smart Material / Novel User Experience Design / Haptic and Tactile Interfaces / Media Art / Entertainment Computing, etc.
Relevant Skills:
Software (Interactive Applications, Creative Coding, Control System, etc) / Hardware (Mechanical & Electrical Engineering, Robotics, Digital Fabrication, Material Science, etc) / Design (Interaction & UX Design, Product & Industrial Design, etc)